Monk

Monks take the more offensive approach of a Cleric. They have access to powerful attacks while also having Shell Break, which makes it so they do more damage the more defense an enemy has. Even though their main purpose isn't for supporting, they do have support skills that can help others, like nullifying Exhaustion and increasing an ally's Heal Reward.

Obtainable from King Elbano in Capital City Elban

- Must be Apprentice Monk
- Must be Lv140

Bash

A punishing blow that deals greater damage and may knock out your foe.


Chakra

Adds an ATK bonus to the target based on their INT.


Claw Mastery

Improves ATK and magic resistance when wielding claws.


Rush

A skill of consecutive attack. Increase ASPD for Claws for a while. Item effects, MaxMP decrease.

- MaxMP-75%
- Skill Delay +0.5 sec


Shell Break

Penetrate even a hard shell. The higher the enemy's defense is, the more damage you deal.

- Shell Break Rate +40%
- Shell Break Rate varies if any weapon other than Claws
- For every +3% Autoskill, gain 1% Shell Break


Lentus

Stand with indomitable spirit. Recover HP and gain various bonuses for a few seconds.

- On death, survive with 50% of MaxHP and receive Special Status buff and No Revive debuff
- No Revive lasts for 60 sec, prevent Lentus from activating again


Geo Breaker

Deal damage by earth breaking attack. Deal greater damage on KO or freezed enemies.


Healing

Increase PT members' heal reward. Recover HP a bit.


Battle Roar

Roar and overwhelm the monsters. Attack monsters around you. MATK affects the damage.


Boost HP

A skill to increase your vitality. MaxHP increases.

- MaxHP+30%


Brionac

An attack that penetrates high DEF. More damage on high DEF enemies. MaxMP decreases after using.


Panacea

Recover from Exhaustion once by controlling your energy. Recover HP and MP a little.


Asura Aura

Boost attack and defense with aura. Boost every attack and defense charging the fighting spirit.


Job Master (Monk)

Proof of mastering Monk. Job bonus increases.


Martial Arts

The ability rises with consecutive attacks without being hit. Effect boosted at each use.


Reactive Heal

Sense danger and recover by reflex. Recover instantly when attacked a certain number of times.

- Recover HP for 5 hits
- Recover only up to 30% of MaxHP


Combination

A skill that allows a continuous rain of attacks. It accumulates combo when attacking.


Finishing Blow

Deal a finishing blow to a continuously attacked enemy. Recover spirit when using.

- Combo % from Combination is consumed to increase damage
- Can be used with a minimum of 16% Combo, consumes all Combo %
- Recover the amount of Energy from Asura Aura as Combo consumed


Flash Knock

When facing an enemy to make a normal attack, move at high speed after a short time, when equipping claws.


Fraternity

Bring about an advantage for you and your friend by specifying one person and raising up your friendship.